kowenicki said:
no and er.... no. |
Wait! If you say that just a minority will be able to enjoy it for years, I agree, but it's not an infeasible or unrealistic goal, technically, at least for the needed HW resources, as the necessary leap forward in CPU and GPU power is not only feasible, but also quite a prudent one for a machine that will be released 7 or 8 years after the previous one. The problem could be SW dev costs, part of them can be kept under control if the GT engine is easily scalable up, but to fully exploit the higher res they'll need whole sets of new, higher res textures, physics engine and damage model will need huge improvements to avoid the uncanny unbalance between advanced and outdated parts that plagued, for example, games that ran out of funds during development, like Lands of Lore III, and this is probably just a partial list of what will make dev costs rise.
This said, Sony will have necessarily to count on its 1st parties to show the full power of the new console, so it will better do it on best seller titles like GT ones, to be able to recoup investments.