darkknightkryta said: That sort of answered the question, but yes you're right, network will be the deciding factor. |
You're paying for the content and not the platform you play it on. If the content supports the platform then the game will run. To do otherwise is illogical and anti-customer. It is a total PITA that the entire Steam library for instance is single user, if you can share content say over a couple of devices to all users then that will be a fantastic way of simplifying the DRM hell we deal with from online stores. One copy per user at any one time is a good way to manage ownership.
Tease.