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BasilZero said:
sethnintendo said:
I'm still trying to figure out who the hell owns the rights to Crash. Crash series is now published by Activision so do they own the rights or does Naughty Dog? I am confused on who owns the rights to his character. One would think Naughty Dog does. Can someone help me out?
Developers Naughty Dog (1996-1999)
Eurocom (2000)
Traveller's Tales (2001-2004)
Vicarious Visions (2002-2004)
Dimps (2006)
Radical Entertainment (2005-2010)
High Impact Games (2010)
Publishers Sony Computer Entertainment (1996-2000)
Universal Interactive Studios (1996-2003)
Konami (2001-2006) (Japan)
Vivendi Universal Games (2003-2004)
Sierra Entertainment (2005-2008)
Activision (2008-Present)

High Impact Games is a video game developer based in Burbank, California, formed in 2003 by former members of Insomniac Games and Naughty Dog. In 2007, the company released Ratchet & Clank: Size Matters for the PlayStation Portable, with a PlayStation 2 port released the next year, and Secret Agent Clank in 2008, also for the PlayStation Portable. On November 3, 2009,[1] the company released its third game, Jak and Daxter: The Lost Frontier, for the PlayStation Portable and PlayStation 2. The game was based on the Jak & Daxter series made by Naughty Dog.[2] In 2010, High Impact Games was developing a remake of Crash Team Racing for PlayStation 3, Xbox 360 and Wii, but the game was canceled byActivision before the prototype initial.[3] An environmental artist, who has worked on some games, revealed that High Impact Games is working on a new project for the Wii.[4] This game has been revealed to be Phineas and Ferb: Across the 2nd Dimension

 

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Not 100% on the source (i.e. Wikipedia).

Ah okay so the Crash series went to who really cares after Naughty Dog left developing.  I should have pulled that from the Wiki info but some reason didn't.  I thought this was the most compelling line in the wiki page.

"Although Naughty Dog was no longer developing the Crash Bandicoot series, the series still continued. As Vivendi Universal's publishing deal with Sony Computer Entertainment had ended, the company took it upon itself to publish Crash as a multiplatform series."