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runqvist said:
blkfish92 said:
Nem said:
WRPG's are generally more buggy, but make up for it with open-endness.

JRPG's are very tight on bugs but also tend to throw you in very linear paths you cant derive from. From a testing point of view, the JRPG is alot easier to optimise.


Hmm? I don't know about that, that more pertains to the new jrpgs, more specifically ff13.

Of course we cannot forgot the openess of Dark/Demon's Souls and Xenoblade.


Openness of xenoblade? Care to explain what do you feel as open on that game?


Every landscape you're in you can explore on foot for countless minutes.