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gergroy said:
adriane23 said:
gergroy said:


clunky or boring for wrpg's?  compared to drop down menu's for JRPG's?  yeah, I'm going to have to agree to disagree here.  

*Quotes self* "Dragon's Dogma, Demon's Souls, Dark SOuls, and even FFXIII have great play mechanics,.... "

The JRPGs I was referring to in my previous post were not turn based JRPGs (You can make the argument for FFXIII, but you're really just pressing X and watching awesome moves happen). And I've fallen asleep on plenty of turn-based RPGs to know that they can be dull as nails, so we can actually agree to agree.


you know all those JRPG's you mention there are heavily influenced by WRPG design right?

Yep, but the combat mechanics were already being used in Japanese RPGs since the fifth generation. They were called Action RPGs then.



I am the Playstation Avenger.