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Soundwave said:

 

Just kinda curious, what if Nintendo had gone a different route with the Wii U design philosophy and just made the system basically a standard "next-gen" machine, just first to market? 

No touchscreen controller in the box. No super low power requirement. 1.5 TFLOP DX11 equivalent GPU + 2GB GDDR5 RAM + 2GB cheapo DDR3 RAM + quad-core CPU. USB 3.0 ports for high speed HDDs. Classic Controller Pro in the box, still functional with the Wiimote though. 

$349.99 basic pack, $399.99 deluxe. Maybe you could still have the touchscreen controller, but as a seperate accessory like the Wii Fit model ($99.99 bundled with Nintendo Land). 

1 year headstart. Hands down the best version of BLOPS2 and other multiplats for a year (1080p, DX11 style effects, etc.). 

Microsoft would probably be OK, but Sony would be in serious trouble of being irrelevant if this happened IMO. 

It wouldn't be that cheap for starters. There's no way that a console will release featuring a GPU pushing over 1TFLOP with 4GB of RAM will retail for less than 400 pounds/dollars. The PS4 and 720 may end up being in a similar position to the Vita next gen given the target specs that developers have been given (2-4GB of RAM and a GPU pushing 1.8TFLOPs for the former and 6-8GB of RAM and a GPU pushing 1.1TFLOPs for the latter). There's no way that their consoles are going to retail at less than 400 notes unless they're going to make serious losses on each console sold.