darconi said:
Scenario 1: Sony, in early 2007, having seen the amazing success and huge amount of press surrounding the wii's motion controls, is desperate to show that the PS3 sixaxis also has that capability. What better way to showcase that capability than a flying dragon game that uses that control? Now wiisports only had motion controls with no buttons able to substitute and that worked really well for them so why can't it work for Sony and Lair?
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Factor 5 is an independent studio, so why would they be the ones Sony would pin this task on? Why wouldn't they have made motion controls mandatory in Warhawk instead? That was they game they used to show off the Sixaxis at all the major press events to begin with, and it is owned and developed by Sony.