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Crono141 said:
zarx said:
Welp after almost 10 hours straight I can safely say that it has managed to capture some of the magic of the original, in a way I hadn't dared to hope for.

There are some desing decisions I don't like, such as removing facing, letting Aliens get an extra move when you first see them, some of the simplified base management stuff etc. And there are a few minor bugs and wonkyness at times with the camera and UI with a mouse and keyboard. But overall the game is just amazing, it's been years since a game has captured an held my interest like this, ONE MORE MISSION!

I think this bugs me the most.  I don't get a free move when aliens move into view, so why should they.  There's no element of surprise involved.  Base management doesnt' really bother me.  But the free move that aliens get makes the game very difficult on classic mode.

There is one way to mitegate that part though, to some extent atelast. Have a sniper throw a 'scan grenade thing' and if the enemy moves into your field of vision during their turn, they do get to move, but the movement points that took them into your soldiers real view are spent.

but yeah, don't get why they get free turns, but i would think it is a side effect of cover beeing so important, even to the enemys. They are extreamly easy to kill when not in cover (try blasting cover with explosives, easily +50% aim from just cover->no cover)

But, its a damn good game :)



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