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sperrico87 said:
babuks said:
errorpwns said:
babuks said:
Nothing wrong with the $60 price tag, except you can't price everything the same. A game like mario is made so many times that it does not take that much effort to build a game. There should be tier system in pricing according to quality of games.


Oh wow.  Do you not understand how technology and game engines work? 

 

I may not be a pundit of how games are made, but I know the basics. A game like Uncharted or LA Noire spends much due to its story, animation and voice over. I don't know how you say Mario or LBP games should be in the Uncharted or LA Noire level cause they did not spend that much money making it. 

With the exception of Galaxy 2, your comment about Mario games is quite inaccurate.  The leap and jump in hardware and graphics between Mario 64, Sunshine, and Galaxy is quite large.  They all use completely different engines and required a large team of people over 2 1/2 years to make.  Same as most games.  Also, it isn't fair to say a game lacks 'quality' merely because it is re-using assets or engine specs.  Galaxy 2 re-used the engine from the first game, but it was an entirely new game... with a 2 1/2 year development cycle.  Most highly-rated Wii game ever.

 

I am not talking about re-using the same engine or assets, I am talking about not using any new things in the series. No storyline, no hiring for voice-over and motion capture etc.

May be you think it is justified that Mario and GTA games to be priced similar at $60 although GTA cost way more to develop.