hsrob said: If there was a genre where I can see paid DLC being justifiable, it's for sports. Release the base game at the start of the generation, build a really good engine from the outset and then once a year charge people $10-20 for updated rosters, player stats, game play tweaks etc. |
Digital Distribution isn't that maintream yet for that to be profitable.(at least not on consoles)
People get bored of games, sometimes a a little tweaks and a "re-skin" is all it takes to get them back into the game.