Slimebeast said:
Okay, so perhaps it is profitable. But my point is, what proportions do we have? What we do know is that MS is charging $40 or $50 from +15 million people for just the possibility to play online. For something that Sony provides for absolutely free. That's essentially $750 million in free money for MS. Meanwhile we have Sony who gives a lot of valuable stuff in return for the same yearly subscription fee of $40 or $50. And we haven't heard any announcement of how many members PS+ has so it's pretty safe to assume it's a couple of million tops. So all in all we have MS who get $750 million in free money and Sony who get a couple of measly millions at best from their respective subscription service. |
Sony isn't in the position to start charging monthly for PSN. They completely underestimated the importance multi-player gaming and connectivity would have this gen so they picked a model that isn't the most profitable and now they have to stick with it. It's gonna take a MASSIVE update to convince people PSN is now worth $50 or whatever amount a year after it being free for 6-7 years. I think they'll keep a similar model for next-gen though, as F2P MMOs are becoming more and more popular and just about every game is starting to have multi-player features and having a lot of DLC tied to their multi-player features. If it's free Sony can get more people into these games to be "nickel and dimed" in F2P games and buy DLC in multi-player focused games. And again, it's just a great selling point.








