Dgc1808 said:
Chandler said:
o_O.Q said:
what confused me is why you'd bring a policy from the 90s that from what you've shown only affected 2 games and apply that to whats going on over a decade later
"if you like the characters, good for you."
thank you
'It's hard for Nintendo to betray their roots with Mario Kart when the IP is like 20 years old and thus a part of their roots. "
wasn't your point that 3d characters shouldn't be placed into a 2d game?
with mariokart aren't 2d characters being placed into a 3d racing game
with strikers aren't 2d characters being placed into a 3d soccor game
with gold aren't 2d characters being placed into a 3d golf game
etc?
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All of Nintendos IP's are so old that they all have their roots in 2D but that doesn't mean that Nintendo is forever forced to make 2D games. I think the perception that 3D is more advanced than 2D can be universally accepted. Nearly all of Nintendos IP's have successfully made the transition from 2D to 3D individually. There's 2D and 3D Zelda, Mario, Donkey Kong, Metroid. Give me a call when there is a 2D Uncharted or God of War.
Long story short Sony is going back to a format that the company has already deemed inferior, many of their mascots started out and are to this very day 3D oriented. Nintendo has its roots in 2D and SSB reflected this by presenting the mascots in a way that most people remember them.
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1) God of War: Betrayal
2) In the first SSB: Starfox outside of a vehicle before Starfox adventures.
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What? Did I count something? So Kratos has a 2D Java Game, only 17 to go. I have no idea what the second point means.