Dgc1808 said:
| Chandler said:
I said Sony DID discourage 2D games on their platform. DID. Like past tense. Look it up, I said it multiple times in the course of this conversation.
Also, SCEA initially rejected Castlevania: Symphony of the Night. It was not until Konami threatened to not port Metal Gear Solid 1 to the US that SCEA greenlight the port of Castlevania. Dragon Force also also got rejected by SCEA besides the fact that the game was fully translated because it was realised on the sega saturn in the US.
Like I said, if you like the characters, good for you.
That Mario Kart comparison has to be one of the worst I have ever read. It's hard for Nintendo to betray their roots with Mario Kart when the IP is like 20 years old and thus a part of their roots. Also, Nintendo never had a policy against 3D games so I fail to see the connection.
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Why should anyone give a shit about this? It's a 2D fighter! SO WHAT?! You keep saying this but it's just so pointless. No genre would represent all of the character's properly. NONE.
You make a fighter and Toro, Sackboy, Fat Princess, Sly, etc are out of place. You make a racer and everyone but Sweet Tooth, Jak and Sackboy are out of place. You make a shooter and everyone but Radec, Ratchet, Jak and Nathan are out of place.
Do you see what I'm getting at here? A problem with this game is that SONY didn't support 2D some long ass time ago and now all of these characters, most of which haven't been in 2D game before, are simply out of place because of it.
Do you see how stupid and pointless that last sentence I just typed sounds? When Mario Kart happened, did you bitch because they were putting a platformer character in a racer? It's not like the character models are even 2D in this game. It's not like SONY are plastering "It's a 2D fighter" every chance they get. Shit, it's not even SONY's first 2D game. Why the fuck does it matter?
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It matters because Sony or whoever does this takes the easy way out. There is a blueprint on the wall and Sony just uses that. They could have very well made a 3D Brawler like Powerstone or Anarchy Reigns, representing the vast majority of their current cast properly. There are like 4 out of 20 characters that have not yet been in a 3D plane and that is very generous. Sackboy has a 3D model in LBP Karting. Parappa and Fat Princess are actually the only characters that didn't go 3D yet, afaik.