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Chandler said:
o_O.Q said:
Chandler said:
o_O.Q said:

"Sony, SCEA specifically, discouraged 2D games from the very first day they entered the industry"

well obviously this isn't the case anymore and hasn't been for a while so why is it relevant?

ironically just today derrick the deathfin is coming out exclusively on psn 

http://blog.us.playstation.com/2012/10/09/derrick-the-deathfin-splashes-onto-psn-today/

how many scea reps do you see in the post discouraging the devs from making this game 2d  

 

"But this shows Sony's problem really well. They are so dependant on third parties. "

i'd agree with you on that point if you weren't trying to tie it in with characters who were relevant to playstation over a decade ago

crash, spyro, lara croft etc are not important to playstation at this point in time and from what i remember that wasn't the case with the ps2 either

their importance to this game is completely rooted in the past yet you're using that to reflect on the playstations situation in the present which imo makes no sense

if you'd said something like CoD is the most sold franchise on ps3 therefore sony is reliant on third party franchises, however, i'd agree with you


If you are satisfied with the characters that are in the game, please knock yourself out. It's not a mascot brawler for me without the actual mascots that made the Playstation brand what it is today. And you are taking this 2D thing quite literal. Obviously they turned their distaste down a couple of notches due to the struggles the PS3 had to endure. They simply couldn't afford to reject games anymore. But to me a mascot brawler is to show people what the company is all about, where it came from and where it goes. A 2D game with this kind of past and a cast full of 3D originated characters is hypocritical.

 

"you are taking this 2D thing quite literal."

i am?

you're the person who posted the article apparantly as indisputable proof that sony doesn't support or make 2d games....

my rebuttal is simply that that can't be true seeing as how devs have been releasing 2d games on ps3 all gen, do you disagree?

 

"They simply couldn't afford to reject games anymore."

which games were rejected?

 

"If you are satisfied with the characters that are in the game"

for the most part i actually am i'd have liked for crash and spyro to be in but they haven't been all the that important to me since ps1 and so they aren't really game breaking for me

as for lara and cloud i can't say i really care if they get in or not as i never played their games 

...although i'm not really sure how we jumped to my satisfaction or dissatisfaction with the roster

 

"It's not a mascot brawler for me "

i may be wrong but i don't really think the game is supposed to be targetted at nintendo fans anyway 

playstation fans are also displeased but as i explained the issue of third party characters from my understanding isn't an issue that can be helped

 

"A 2D game with this kind of past and a cast full of 3D originated characters is hypocritical.'

the past point aside isn't mario kart comparable as it has 2d characters in a 3d racing game?

same for spin offs like strikers, golf etc

I said Sony DID discourage 2D games on their platform. DID. Like past tense. Look it up, I said it multiple times in the course of this conversation.

 

Also, SCEA initially rejected Castlevania: Symphony of the Night. It was not until Konami threatened to not port Metal Gear Solid 1 to the US that SCEA greenlight the port of Castlevania. Dragon Force also also got rejected by SCEA besides the fact that the game was fully translated because it was realised on the sega saturn in the US.

 

Like I said, if you like the characters, good for you. 

 

That Mario Kart comparison has to be one of the worst I have ever read. It's hard for Nintendo to betray their roots with Mario Kart when the IP is like 20 years old and thus a part of their roots. Also, Nintendo never had a policy against 3D games so I fail to see the connection.


what confused me is why you'd bring a policy from the 90s that from what you've shown only affected 2 games and apply that to whats going on over a decade later

 

"if you like the characters, good for you." 

 thank you

 

'It's hard for Nintendo to betray their roots with Mario Kart when the IP is like 20 years old and thus a part of their roots. "

 

wasn't your point that 3d characters shouldn't be placed into a 2d game?


with mariokart aren't 2d characters being placed into a 3d racing game

with strikers aren't 2d characters being placed into a 3d soccor game

with gold aren't 2d characters being placed into a 3d golf game 

etc?