By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Boutros said:
Galvanizer said:
Man, the last valid 40 from Famitsu using their old "strict" scoring system was FFXII. After that, they started selling out their scores for money.

I'm happy to see that high score for Bravely Default, though. It would be great if it sold more than KH3D in Japan.

In my opinion only these games getting a perfect score is justifiable:

  1. The Legend of Zelda: Ocarina of Time (1998, Nintendo, for Nintendo 64)
  2. Soulcalibur (1999, Namco, for Dreamcast)
  3. Metal Gear Solid 4: Guns of the Patriots (2008, Konami, for PlayStation 3)
  4. The Elder Scrolls V: Skyrim (2011, Bethesda Softworks, for Xbox 360 & PlayStation 3) - the first non-Japanese game to receive a perfect score.

 

Not these ones:

  1. Nintendogs (2005, Nintendo, for Nintendo DS)
  2. 428: Fūsa Sareta Shibuya de (2008, Sega, for Wii)
  3. Monster Hunter Tri (2009, Capcom, for Wii)
  4. Final Fantasy XIII-2 (2011, Square Enix, for Xbox 360 & PlayStation 3)
  5. Kid Icarus: Uprising (2012, Nintendo, for Nintendo 3DS)


I don't think Skyrim getting a perfect score is justifiable, just because of how glitchy the game is, and how poor combat (one of its central mechanics) is. Soul Calibur and Ocarina are fine.  Nintendogs and Tri are Justifiable.  Both of them do exactly what they set out to do, and they do it to perfection.  While Monster Hunter's style wasn't exactly my cup of tea, I don't see much room for improvement beyond nitpicking.  You can complain about a lack of accessibility, but that might be it.  Haven't played 428 of FFXIII2, but I have no problem with Kid Icarus as a 40/40.  Unique gameplay, incredible replay value, charm out the wazoo, and just plain fun.