the_dengle said:
This is why I pointed out that things are relative. My point is, people DID buy Vitas for those games. A "lot" of people bought Vitas for those games, in that those games sold the console to a large group of customers that seems to have been uninterested in it until their releases. No game is going to push millions of sales like Mario, Pokémon, or Monster Hunter, but these games pushed a decent number of units, and likely would have pushed a LOT more if the console weren't so danged expensive. Basically, you can sell a console for $1000 and only be selling 1k a week, and if a single game comes out that pushes that up to 4k for one week, that is VERY significant. With one game you just convinced four times as many people as usual that this console was worth that price. There isn't any one game that's going to convince twenty thousand people to immediately go out and buy a thousand-dollar console, and there isn't any one game that's going to convince a hundred thousand to immediately buy a Vita. It needs a lot of games that push 20-40k at a time, not one single mythical "big game." |
I'm not sure what your point is really, as you said something then someone quoted you, then you basically argued against your own post. I see what you're saying but the important part of your post is what I disagree with personally. Take the $1000 dollar console that increases to 4k for one week up from 1k a week...That sounds great if you just skim over it, but the important part here is a single word "one"....one week.
So not significant at all, if it increased to 4k then went back to 1k the next week.