Soleron said: Changing the core gameplay = bad. Basic battle mechanics, catching, trainers/wild pokemon, towns/routes. |
I agree. Changing gameplay and changing content are two different things but people often lump them together when they refer to "formula". Fallout NV is literally Fallout 3 in terms of mechanics; the content, however, makes it a completely different game and awesome in its own right. If it had the same setting, characters, and story as Fallout 3, then it would have been guilty of offering nothing new at full cost.
I think that's part of what bothers people, when they're having to pay full price for something that clearly took little effort to produce. It feels like you're being ripped off and used. This, in my opinion, is the perfect use of DLC, to let people extend play-time in the original game with new content. New games should offer new content.
Nintendo, I think, realizes that many die-hard Nintendo fans will give them a free pass on pretty much anything, though.