By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Changing the core gameplay = bad. Basic battle mechanics, catching, trainers/wild pokemon, towns/routes.

Changing the content of the game = good. "You start in a house with your mom and then a professor makes you choose a fire water grass starter and then your rival picks the other one then you walk to eight gyms while fighting an evil Team and meeting rival, then the final battle with Team involves a legendary they've captured/harnessed, after which you face the Elite Four and go into the Hall of Fame". - every pokemon game, getting very tired now.

Can people distingush one from the other? I want the content to surprise/excite me, but I still want it to be the same game I enjoyed playing last time.

So I want Pokemon to still be Pokemon (and not, say, Colosseum or Mystery Dungeon) but I want to not know what the story/structure of the game is before picking it up, and I want to explore new and exciting places than just flat route -> flat cave. Huge snowy mountains/volcanoes/deserts you can get lost in would be awesome.