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TheShape31 said:
sergiodaly said:
TheShape31 said:
1080p 60fps +AA

why would you need AA in 1080p? if the game is build with that resolution in mind and that is the higher resolution of your screen, no AA is needed... AA smooths edges with intermediate pixels but in max resolution there won't be intermediate pixels as they are all in use by the native image.

Edge flicker and other artifacting can still happen.  If there was no benefit, then PC games wouldn't have an option for 4xAA on native 1080p games.  It's beneficial for everyone, and especially for people like myself that see aliasing easily.

AA is needed in PC because there is no standard resolution... people have more than 20 possible screen resolutions... in TVs there is only SD, HD, FULL HD and 4K... in a game build in 1080p displayed in a 1080p screen, no need for AA, downscaled to 720p or SD could be necessary and upscaled for 4K also could need AA, mind the upscale method... why would we need extra effects to display a image in its native resolution? just more post processing power to make the image in its native res. better? AA would do nothing because there is nothing to do... no midle pixels to be filled with midle colors...



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