What in the world is going on with this thread. Look, it is very simple and pretty much black and white.
The problem with Vita has been and will always be the pricing model. It is simple, you charge 300 for a console and then jack up the price of memory units and what you have is a recipe for sales failure.
Sales of phones and tables have absolutely no impact on hand held gaming. Well, not enough impact to be considered substancial. You guys are drastically overthinking this situation.
Games are games, we know both Vita and 3DS are going to have some games of interests and games that span almost every genre (from console type games to arcade type games to pick-up-and-play type games to unique to their platform type games) but what caused 3DS to struggle in the beginning (yes, MORE than a lack of games) was the 250 US price tag. Bottom line, that is too much for anyone not a hardcore Nintendo fan to pay. The same is said of Vita. The difference is, Nintendo dropped the price (and sales picked up athough phones/tablets are still, "in the same market") and Sony has decided to ignorantly maintain their pricing model.
That is your key difference, and now it may be too late for Sony to do anything (including dropping the price) to regain any momentum they once had going with Vita. 3DS is better established and dominating this generation, and even PSP has a better library of titles and a cheaper price making it a competitor.
You guys are killing me with this talk of phones/tablets hurting the hand held market. What hurts the hand held market is thee inflated entry price on new hardware and accessories. Jeesh!
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