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se7en7thre3 said:
The sad fact is that phone tech. has caught up and updates much faster than game handhelds. The crowd Sony aims for Vita is settling on do it all solutions with their phones. Even ipod touch messes with Vita's sales. Nintendo saw through this and dramatically slashed prices, not by 50 but $80! And 3DS sold three times as much Vita at their $250 price point, yet still understood the market enough to make that drastic move. To make things worse, Sony is not helping themselves compete by charging 3-4x more for their proprietary memory.


This, exactly this.

On pricing, Sony did as much to box itself in as Nintendo's price cut did from the outside. And for what? Mobile technology is growing way too fast for a dedicated gaming handheld with static specs to win on hardware dazzle. Between that and the ridiculously expensive memory, they'd need stellar features and games to convince people to pick the system up--and some way to convince devs to create them when the 3DS and the smartphone/tablet market has so many more potential customers.

Sony itself isn't even doing enough on the software front IMO. Where the hell is God of War? Rachet and Clank? Infamous? Gran Turismo? That Sony and it's studios haven't come out swinging is probably part of the reason third-party devs aren't stepping up either. Why should they pick up the slack?



Have some time to kill? Read my shitty games blog. http://www.pixlbit.com/blogs/586/gigantor21

:D