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Legend11 said:
Reasonable said:
The funny thing is this shows why personally I don't have a 360. The top 5 games for 360 are all on PC as well and all play there as well or better IMO, particularly the FPS games. As with the fist Halo on Xbox MS main focus seems to be getting NA gamers who would have previously played those kinds of games on a PC off PC and onto a console.

Now, there's nothing wrong with that... but I really think this approach is always going to put a glass-ceiling over MS consoles' head which they will struggle to breach. And that ceiling is where you need to sell beyond this narrow demographic to a more diverse, casual userbase.

Well Microsoft is pushing both it's Games for Windows and Xbox 360 so it's expected that this would happen.

There are still a lot of games coming for the 360 that aren't scheduled to be released on PC (or will be released on PC months or even a year later).  Grand Theft Auto 4, Resident Evil 5, Banjo Kazooie 3, Too Human, Ninja Gaiden 2, Halo Wars, Fable 2, Infinite Undiscovery, Star Wars: The Force Unleashed, etc (I made a large list of such games in another thread awhile back).


I'm not attacking 360 - I'm pointing out though that the evidence of the very list in the OP clearly shows some of the challenges that have prevented 360 doing as well as I believe MS would have hoped.  The Wii has already overtaken it and I don't care what brave face puts on it that's gotta sting and the Arcade I think shows what little chance they have in near future of getting anywhere with the larger casual market.

Also, I was pointing out why 360 games actually give it issues of growth outside US because the PC market is still large in many European countries, and many potential 360 purchasers aren't buying the game because most of the consoles big hitters are either available on PC at launch or head there with more content and better resolutions eventually (GOW).

Finally, due to the source these lists are skewed to US market and tastes (not entirely but somewhat) plus simple game averages while useful do have limitations (for example well polished big franchises are almost certain to score better than new IP as they contain little risk and are built on already tried and tested formulas) - and despite what some people are posting you do have to factor in the 360 12 month lead as many of those games can out when developers were very experienced with the console vs developers for PS3 and Wii.

I'd happily state the 360 has a great library and it's a pretty good console but to use the criteria of the OP is pretty naive and it will get exactly the rebuttals it deserves.

 



Try to be reasonable... its easier than you think...