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Runa216 said:
I don't understand people saying Final Fantasy sucked after IX. X had some things it was missing (world map, mostly), and XII did things a little different, but both were fantastic games with tonnes of things to do, fantastic gameplay, and awesome characters. X has one of the best stories in the games, and when it comes to sheer volume of content, I'd say XII is the best in the series.

Don'tknow why people don't like them.

Because summons are only useful in combat to block status effects/big hits and the ocasional Anima's turbo attack. Three characters deal more damage than a summoned guy in the long run.

Not being able to cast buffs (except Hastega) and heal (unless you use items) properly.

Very easy (Free auto-life for the final boss, really?).

Random item drops for random characters with random slots and random abilities from bosses (since most abilities are bad and you can't remove them or add slots this means that you'll get crap 99% of the time).

Basic Attack is better than any offensive skill or magic (even with Doublecast).

Doublecast doesn't work with white magic (why, the game is too easy anyway, let me have some fun).

Lack of multitarget offensive magic.

Every enemy from random encounters is designed to be killed with a certain character using a certain attack (if you do it right, you'll kill them in one hit).

Three enemies per random battle at max except in the Calm Lands (and the 4th enemy can be killed in one hit stealing it).

The last two things I listed combined + some party management and regular enemies won't be able to touch you.

 

Time is running out so I'm missing stuff for sure.