By using this site, you agree to our Privacy Policy and our Terms of Use. Close

As others have stated, the framerate and resolution has little to do with the power of the consoles, but rather how developers choose to allocate the power of the consoles. The technology used is irrelevant. Developers use 720p so they can use fancier graphics. What really bugs me is the loss of split-screen multiplayer, a direct result of this mentality.

Screw online, I'd MUCH rather play with somebody in the room. With the capability 1080p at 60fps 4 player split-screen SHOULD be reaching new heights, instead it's disappearing and being replaced by online play, which is fine, but I'd rather have an option to play locally.

So, I say neither. Give me 1080p with 60fps. I don't care if you have more pixels than the next guy. I don't care about your advanced shaders and particle counts. I play games for fun, not eye candy. In five years, it won't be how detailed your trees and rocks looked that matters, it's how much people enjoyed playing the game. Developers these days are so backwards.