| sieanr said: Let me tell you a story of a powerful console, one who had many processors and could do amazing things competitors could not. Unfortunatly, it was a very complex console that was hard to develop for. Because of this, the true power of the console was never fully tapped, except in some cancelled late life projects. Meanwhile, a less powerful competitor was far easier to develop for, and saw hundreds more titles - games that would go down as some of the greatest in history. This little console was easier to develop for, and this accounted for its success, not power. This little console was the Playstation, and its slightly more powerful competitor was the Saturn. |
Thats one of the main arguments of the retroactive history made by the antisoniers ..."the Saturn was more powerful that the PSX but it was more difficult to program " .Wrong .The Playstation was cosiderably more powerful that the Saturn .What everybody does to make the comparision is to just add the power of the two Hitachi processors of the Saturn and put it up against the Playstation main CPU .Thing is ,the PSX had a graphic chip specialized in 3d graphics and the Saturn had none .The graphic chip of the PSX is absolutely ignored by most fanboys .Thats why all the 3d games were way better on the PSX .
You only have to look at games for both consoles to see wich one was better ;Tomb Raider (original of the Saturn ) ,Grandia (original of the Saturn ) ,Resident Evil ,Wipeout ...in all the games the PSX has quite a edge over the Saturn .The Saturn only was comparable or even better in the 2d games specially with its memory boost cartridge .







