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Well, I think that a third Souls Games would sell worse because I think that many tried out the game because of the fabulous reviews and did not like it. Being difficult alone is a factor that may enjoy hardcore gamers... but even if Video games originated as challenging games they turned into a form of entertainment. I know many who like to play their games on easy mode and enjoy the story/setting. They are no "competitive" gamer, dislike online multiplayer modes and get no satisfaction out of "beating a hard challenge".

I platinum Demon's Soul and I must admit that I was not really well entertained. The story was minimal, the character was silent and it simply wasn't happening much. It really was more like a pure Action Game with RPG elements than a RPG for me. There was not much entertainment for people that do not enjoy a hard difficult level. So after beating Demon's Soul I decided that I would not fell again for the high reviews and that I am finished with the Franchise.

So all in all, going multiplatform did surely increase the potential of buyers. But even with the high reviews I doubt that being a difficult action Game alone will not offer a substantially larger sales numbers for the franchise. I think that there is a large portion of gamers that find the game lacking in entertainment value and will not buy a second game of the franchise. After All, Demon's Souls was never supposed the come the West initially because Sony doubted it to be a success.