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HappySqurriel said:


1. I'm not talking about exclusives in a strict sense of the term ... If 1/3 of developers who worked on HD console only games are now focused on Wii U games, and another 1/3 include the Wii U in their multiplatform approach, the dynamics of each platforms library will change dramatically. Getting people to spend $400 to $600 for a platform is hard enough, but if you're in competition with a platform that is $300 (or less) and has a similar number of high quality games you're in trouble.

2. I don't see any reason to believe that the Wii would have "died earlier" had it launched earlier, when its strong sales would have meant that it had sold 60+ million units before the XBox 360 was $300 or the PS3 was $400; this would have (likely) resulted in substantially stronger third party support in 2008 and beyond.

3. A handful of games do not make a library

1. That makes more sense. But the way you worded you're post was weird. You said "potentially having damaged relationships with third party publishers due to the PS-Vita, there is a risk that the PS4 won't have a chance to be (particularly) successful.By saying "having damaged relationships, it seemed like you were saying Sony wouldn't be trusted anymore. What you're saying is not a result of the Vita, it's a result of the Wii U.

In any case, I don't see the Wii U having some multiplatform games as sparking much of a problem for the PS4/720. We'll see though.

2. Like I said, it's impossible to know.

3. Fair Enough