fillet said:
PhysX is not a really good physics solution, it's simply an industry (somewhat) adopted one. As already mentioned, PhysX can technically run on non-nvidia hardware, it's just that nvidia own the licensing and SDK for it's implementation. It could very well be included on a hardware level on the next gen consoles even if powered by AMDATI hardware - that is completely besides the point and it simply comes down to if Microsoft or Nintendo will cough up the cash to allow this. On the PC it's different since the cards you buy are made by AMDATI and thus they will not be selling the rights to AMDATI for their direct use. Would suggest you research a little on what PhysX actually is - and isn't. |
Well, if I remember corectly, somebody wrote wrapper for ATI cards, but nVidia killed it legaly or something like that - I do admit that I don't know lot about technical details of PhysX, or how hard it is to make non-cuda versions...I have on the other hand read that nVidia is looking into making OpenCL version, and AMD/ATI's comment on the matter was somewhere in the line of "our card will run whatever software if it's OpenCL"...
But I was not trying to make this about PhysX, I know that AMD is pushing Bullet....my point was that developers will maybe have more reason to decide on using something that is already built to run on AMDs GPUs...thus, potentialy, getting us out of this "PhysX only" PC limbo.







