Jay520 said:
For example, imagine two different Franchises: Franchise A and Franchise B. Franchise A releases a new game every year, for 6 years, with each game selling 3million units. That would be six different releases in total. That totals 18 million units for the franchise. On the other hand, Franchise B only releases one game throughout six years. And the game sells 15 million units. Of course, that totals 15 million units for the franchise. Franchise A has sold 18 million units. Franchise B has sold only 15 million units. Using your logic, Franchise A is biggger than Franchise B, and thus, is the bigger "system carrier". But that's not true. Let's look further... The best selling game from Franchise A has only sold 3 million units. Thus, the fanbase of Franchise A is around 3 million units players. Therefore, Franchise A can only "move" about 3 million units, because that's how big it's fanbase is. And to be more lenient for Fanchise A, let's assume there has been some overlapping inconsistencies, so let's bump Franchise A up to 5 million. So Franchise A can only shift 5 million units in hardware. Now look at Franchise B. The best selling game from Franchise B has sold 15 million. Thus, the fanbase of Franchise B is around 15 million units. Therefore, B can move about `5 million units of hardware, because of how big it's fanbase is. So, Franchise A would only shift 4.5 million units of hardware, at best. While Franchise B would shift 8 million units of hardware, at worse. And you would tell me Franchise A is better at carrying a console? You have a stranger definition of "bigger" |
Like I said, franchise A would generate more money and total sales then franchise B....hence its technically bigger. Fanbase numbers are only as good as the frequency of the franchise. Frequency also means that your current in the minds of the gamer. One game every 7 years, no matter how popular that one release was, will be forgotten as years and the next big games come out. You need to be current, you need to be on the back of gamers minds almost every year. That is why I think frequency matters.
But to drive this home.....Uncharted (A) has moved more consoles in all 3 games then GT5 (B) has done alone. "Franchise" sales, Frequency, Being current. Thats what matters (to me at least).








