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kingofwale said:
isn't Wii region locked? How can they shift all those units on a weekly basis?

And for that matter, if they can actually predict user buying trend for once, why couldn't they make more SSBB on launch?

700,000 sold in 4 days isn't enough? That's a hell of a lot really... See they don't make more because if they make too many they're stuck like Microsoft with the halo 3 Xbox's. I see dozens of them every store around me, each one just laughing and I laugh along with them. Here's a lesson in economics, if you overshoot your production, you end up eating the difference and then it's expensive to even ramp up production, let alone buy new facilities and hire new workers to facilitate that production. If you make 5,000,000 products a week in 5 factories 3 of which needed to be opened you shelled out millions per factory, assuming you didn't have to build it. Plus cost in employment & items to make said product. The first week you sell 3,000,000 second week 1,000,0000. You're stuck with 6,000,000 units which you have to house, money. That you already paid for, money. That you paid people to make, money. And you'll continue to produce 5,000,000 or start making lay offs which hit's the press and people tend to not think highly of it. (you always hear about large scale lay offs.) It decreases public view of the company which is never good. So do you scale down or keep max capacity hoping to god next week you can sell 11,000,000? You scale down. Lay offs, excess product etc. And you still have the money you'd shelled out for the facilities. It'd be stupid for nintendo to produce to much they actually have a nice sweet spot for their games, consoles... they could probably ramp up, I'd say around 2,000,000 - 2,200,000 would be ideal without overdoing it in the long run.