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Veknoid_Outcast said:
RolStoppable said:
I am not sure why you added a cutoff at the end (the launch date of the new system). In order to measure the support in the late life of a system properly you should use the timeframe from 18 months before launch of the new home console to end of life of the old home console. Not everyone is going to buy a new console right away, so support should include games that are released on the old system while the new one is already available.

Good question.

The formula I used is imperfect, but I wanted to make it as consistent as possible. Therefore I limited each window to 18 months before the launch of a new system. Had I extended the window past that launch date, and ended it once the previous-generation console was officially dead, each window would be of a different length. For instance, there were NES games coming out in 1994, three years into the SNES' run. Whereas the last N64 game was released in August 2002, only nine months into the Gamecube's run.

So, again, it's arbitrary, but I wanted to keep the time periods constant.

You could make 2 sections.

1 with support leading up to the new console and 1 with support after the new console launched.



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