By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Veknoid_Outcast said:
Viper1 said:

We should also note 2 things regarding this (very well intended and put together) list.


1. The time frame from launch leading up to this 18 month cut off point.
2. Length of game development time.

Based on number 1, you have the following to consider:
NES - 52 months
SNES - 43 months
N64 - 43 months
GC - 42 months
Wii - 54 months

This means they had to support the Wii for an extra year longer than most of the consoles making it a more difficult period to support. Go back a year earlier for the Wii and you'd have a lot of software to add.

The other factor (number 2) should be considered because games take far longer to develop now than they did in generations past. Gone are the days when a team of 10-20 can make a high quality console title in 6 months.

Those are really good points.

Taking those points into account, which would you identify as the best supported system?

From the SNES on they have all been pretty equally supported.   Given the factors I've mentioned, it's simply nto really possible to objectively determine which was actually better supported.

I've also come up with a  3rd factor to consider.   The protable console factor.    During those 18 month period, did Nintendo have any new portable consoles they were having to heavily support as well?  The N64 and Wii did.   That takes away a lot of home console resources.  And the newer protables also require more development time on their games too.   Given all that, I'm surprised they've given as much for the Wii as they have.



The rEVOLution is not being televised