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thekitchensink said:
erikers said:
thekitchensink said:
I'm calling BS on that because UT3 uses the UE3 (lol) and runs perfectly smoothly on PS3.

And you really don't have the ability to tell the difference between the company who made UE3 being able to use it better than another company that has no experience using it? 

There's a disturbing trend of people using very poor logic on this site.  I'm calling BS that you could be naive enough to even think what you said made any bit of sense.     


Why does saying that make me naive about anything?  If it was the fault of a poorly-made engine, there wouldn't be dozens off games out (both now and in future) that use it without a hitch.  As is common knowledge, Epic licenses their Unreal Engines to dozens of developers.  Gears of War uses it (yes, I know that was made by Epic also), many of the recent Tom Clancy games use it, as do many others, and most of them are highly acclaimed.  Hell, even an unnannounced Wii game is going to be using it, so devs shouldn't have ANY problem getting it to run on the mighty PS3.

Silicon Knights and THQ are the only two complaining, so I stand by my statement of "I'm calling BS on that because UT3 uses the UE3 (lol) and runs perfectly smoothly on PS3."

 

By the way, I'm not a Sony fanboy.  If anything, you can call me the exact opposite.

 

@ChichiriMuyo: Answer me this, then: Why is the game running fine on the 360 and PC but not PS3?  I'm assuming they're using the same engine...


And herein lies your problem.  The version of Unreal Engine that Epic used for UT3 on PS3 was not made available to the licensees until very recently, meaning the game in question is not very likely at all to be running on the same engine.  In fact, given the past lawsuit against them (assuming they haven't changed their ways) it's almost guarenteed that the version Epic used and the version they licensed to THQ are worlds apart in functionality.



You do not have the right to never be offended.