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And the latest batch of details, some very interesting (I'll bold mine)

Bravely Default

- Concept is heavily focused on gameplay
- Four-character setup and job system are key features
- Gameplay and writing are meshed together rather than kept apart
- The team started with the characters
- They felt characters are one of the most important aspects in the game
- Wanted to make characters that would be loved, including villains
- The dialogue would be lively and interesting, and the game’s world would be crafted to create as interesting a setup as the characters needed
- Each of the four main characters is linked to a key aspect in the game and the plot
- Ex: Tiz hopes to rebuild a village
- Recruit more villagers with StreetPass
- These new residents can help with the rebuilding
- Agnes’ background involves searching for the four crystals
- She is also the one most connected to the main plot of the game
- Edea is in charge of the sub-quests and the job class system
- Lingabel is an amnesiac boy who keeps a memo that has events from the future written in it
- Memo can be read at any time