By using this site, you agree to our Privacy Policy and our Terms of Use. Close
BasilZero said:
happydolphin said:
BasilZero said:
spurgeonryan said:
Yep....That was a good start on their end.

No it wasnt, it was a terrible idea. Funds that could of been used for other projects were wasted on the Kinect and the Move imo. At least one of them should of stayed away from motion controls.

As a result we get a Kinect Fable and Wonderbook.

Great.

Basil, I'm not familiar with move, but from a business standpoint kinect was sound. Here is Barozi's thread for an idea of the massive sales kinect generated.

http://gamrconnect.vgchartz.com/thread.php?id=137938

Of course that stalled the funding of projects you prefer, but

1) It yielded significant profit that can be fed back into the development pipeline and

2) It catered to an audience that was catered to on the Wii, and so it helps MS expand, which is a good thing, as long as it doesn't hamper on the other segments they are seeking to reach.


Yeah I read that before and other places that the Kinect actually seems like it has a future and has made profit, they could bundle it with a new version in the next xbox and it will do pretty well, but the PSMove was a failure I'm pretty sure. 

Sony should of invested on their first and second parties instead of wasting their money on the PSMove imo. I'm liking Sony's plans as of late when it comes to their software (not so much on hardware) with the PS3. Making a lot of new IPs and all, but they need to expand more into those IPs or at least exposing the characters more, PSABR is a good start for that imo, even if the game sells less than expected or less than the original SSB, it could pave its way to making a really good follow up I'm sure.

 

----------------------------------------

ninetailschris said:

Um it's one thing to say you want them to make a game like that but to say they should in order to do great is a different story.

Xenoblade was a great game but it isn't a system seller or going to boost the wii numbers greatly.

The fact is nobody but the internet few select even know the game exist. If I was business man that wouldn't be what i'm going to work for.

You can have great games that sell great for example Ocarina of Time or Mario Galaxy both of which sold better than the game and got more awards and got a higher rating.

Just because you enjoy a game doesn't mean it is something company must copy to do good. That's a fact.

There are two reasons why Xenoblade and SotC did not do so well in Sales (not quality).

1. New IPs (SotC at its time on the PS2) usually dont sell well especially if little to no advertisment has been done (such as you stating only those in the internet knew about Xenoblade) and if they are not Nintendo-developed. Its pretty clear that anything Nintendo-developed will be instantly popular and/or well known to even gain a decent number of sales (for an example Kirby despite the fact it sells less than Mario, it does good because its mostly a Nintendo game, if it wasnt, it would probably have similar numbers to the other mentioned games). Some games get lucky and sell millions while others are unfortunate and sell only a handful in the beginning but build up over the next few years (which are not recorded/updated in numbers data).

2. Piracy (this involves SotC in the Ico HD Collection) - Nintendo made absolutely no effort when it comes to securing the Wii, by the end of 2010, practically every Wii was hackable (hardmod or softmod), ever since that day, they havent released a firmware patch or even if they did, a significant one that helps patch homebrew channel and other warez. For Ico HD collection, you can easily emulate it on the PC and play it in HD.

Nintendo shouldnt stop trying to make these games, I mean they can still make your Wii Sports, your Marios, Your Zeldas, Your pokemons, etc, but especially for a company like Nintendo, wouldnt hurt to get into other series/genres/game types. 

Just because a game sells less than others doesnt deem them wortheless or a waste of time.

Edit: I feel like I'm missing one more reason but I couldnt remember it after posting the rest ;p, cheers~

Edit 2: Not sure who but lol @ the one who compared Kirby to SotC's sales as if Kirby was a bad series. Play the game(s) before judging it thank you. (this part not in reference to ninetailschris/happyd).


I like kirby but yea lately it hasn't been .. that great lately imo. But I do love that pink ball (>^.^)>

But yea my point was that SOTC isn't something Nintendo must have to do as some were saying.

If SOTC if it got some AD time it would have done better but how much we don't know. We have to go by how it did and from what it did it isn't something that would tell Nintendo we have to make a game like that.

I think God of War would be a better example even if I don't like the series it has shown success.

But God I don't want to see a Uncharted nintendo just no. I don't want to see a movie with a character that looks copy and paste. Nintendo is known for having characters that's there gimmick( not all gimmicks are bad). Plus one thing I like about Nintendo games is that they usually have short cutscenes with long gameplay which is what i enjoy. I mean story is good but I hate putting down my controller doing nothing for a couple of minutes.

But I think if your arguement is nintendo needs some more dark theme gameplay then i wouldn't agrue with you because there should always be a balance with dark and fun themes.

Btw not saying there isn't any dark games that if they add some more it would be great. 



"Excuse me sir, I see you have a weapon. Why don't you put it down and let's settle this like gentlemen"  ~ max