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S.T.A.G.E. said:


First and foremost, get off of the defensive. 

-Its obvious the majority of buyers of these products are causals, and no casuals are more than just adults they are of every gender and age group.

- For the second question you will have be more specific.

-Never said that, but it is noted that the majority of Sonys console buyers are teen to middle aged males. 

- Again..be specific.

- Wii Fit was marketed towards families but was majorly purchased by women. I am sure the majority of them are collecting dust as we speak.

- Your perception is what is keeping you on the defensive. if I said something out of place I appologize, but from this its giving me the feeling you're extremely defensive of Nintendo.

- Mario and Zelda are hardcore to hardcore Nintendo fans. To casuals they are easily accessible games.

Fail in some many ways its not even funny lol.

1. How is it obvious lol, you must see every single person buying it them and even know their buying habits. I guess you should teach Sony how to appeal to them so they can actually have a decent selling game.

2. Where is it noted that majority of Sony's buyers are teens to middle aged men? Something you completely made up lol. More like children to teenage boys, and a couple of late 20 year old men.

3. Wii fit collecting dust is just your opinion and have you noticed two Wii fits have been released and both sold more than anything Sony could create lol. Doesn't matter if their collecting dust if the millions of people are willing to purchase the sequels. It burns you up doesn't to see Ninty sell more games to moms than Sony can to hardcore gamers lol. Clearly even hardcore gamers know majority of Sony's games are horrible.

4. Now you are flat out contradicting yourself lol, you said previously Zelda isn't casual that's why it doesn't sell as well as Mario and now you are saying casuals do play Zelda because they find it accessible. Make up your mind.