famousringo said:
A system of rules is necessary for a game to be a game, but a numerical stat system is optional. Plenty of role-playing games don't use one. Live action role-playing most (in)famously. I'd say most action-adventures don't qualify, as few of them allow the player much control of the narration. An RPG needs to give the player decisions which have a real effect on how the story unfolds. |
It doesn't have to be numerical, FUDGE (and it's derivates) for example has no numerical stats, but it does have a way to define how good (or bad) are you in certain skills. As for LARPs, lot of them have stats, abstract or otherwise, though I do agree lot of them have very few rules.