Veknoid_Outcast said: The restaurant analogy is an interesting one. I think that's why those people who really love video games (and have the disposable income) buy all three major systems. So they can eat at all three buffets, so to speak. But at the same time, using your analogy, wouldn't it make more sense for the chef to keep making the dishes his/her customers order the most? I think maybe where we disagree is what in a video game has intrinsic value. And this is a question I think all enthusiasts should ask themselves. What is essential for a good game, and what is merely window dressing? There isn't an easy answer. |
I'll answer that by saying that everything in a good videogame is important, the final product is a holistic creation. You can't simply take a knife to it and separate the graphics from the gameplay or any other feature to suit an overly simplistic argument over which is better. But not many people understand that subtlety.