By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Gaming - What defines a RPG? - View Post

Mnementh said:

Zelda Metroid is not so clear. Your character gets better with different items, as you can do more stuff. To get these items, you have to fullfill some objective. You can argue, that these items are no 'stat', that's true. So the definition may rule out Zelda Metroid-games, but it could be discussed.

"In this article the author Karl Koebke tries to give a definition, what a RPG is. Let's take a look. The definition he comes up is:

1.Main focus of the game must be (largely) persistent Player controlled characters with base stats that define their attributes and which can be increased over time, e.g. strength and agility.
2. There must be some means for the player to increase the base stats of these characters over time by completing objectives which is usually, but not always, called “experience”."

So Metroid isn't an RPG but Castlevania Dawn of Sorrow and GTA: San Andreas are?