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Torillian said:

As for your definition, I hope you don't mind but I'm going to try and poke holes into it. That's how I settled upon my definition was trying to find things that fit my definition but I didn't think they should or usually are thought of as RPGs. If the only requirement is that you have some control over how the character plays through your decisions throughout the game then I think you'd have to include a whole lot of action games like God of War where you gain red orbs by killing enemies and you can use those to upgrade different weapons dependent on what you prefer to use. To me this fits your definition but I personally would not think of God of War as an RPG.

 

I agree with all of this, for me it's very simple, straight to the point i feel it's, rahter than decisions or how such affect the game, more about the control of my character as a being. It's different from - Do you want to go right or left?-  it's  -How would you like to go?-