Stever89 said: "[. . .] which is that we as a company are standing on ground that will crumble away underneath us the minute we stop moving forward, and that this knowledge is driving us to keep working." |
This explains the level design on several SMG levels where the ground below you disappears. The entire game is clearly an analogy for Nintendo and Sony is bowser (Microsoft would be toadstool or something harmless since they're not a real competitor).