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Viper1 said:

I think you're still slightly missing the point.   It's not about how much you or I think it will cost, it's about how different the exchange rate has changes since 2006.  This means we have to change our way of thinking how a console can and will be priced.

To be more specific, anything Japanese will have to sell at a far hgiehr price in foreign markets now than they did in 2006 to make the same margins (profit and loss).

 

Go back to what I posted at the Wii.
Wii 2006 in Japan = ¥25,000 = $205 (in 2006) and $320 (today).

That's a huge difference.  That means if the Wii were to launched today instead of in 2006, it would have to cost $320 in the US to make the same amount of profit or loss as it did back in 2006.  Launching it now at $250 (liek they did in 2006) would mean they take a $70 loss on every Wii sold in the US.

Do you see how that impacts the pricing now?   


Meaning that if Sony wants to remain competitive it should be targeting a US price of around $400 to $450 as  a MAX. That means the Japan price is probably around 30,000 YEN... considering Wii U is 25,000YEN at a profit of some kind, how much more advanced do you realistically think a PS4 could be to be within that range of price at a small profit? Also remember that Vita is selling for a very small loss or profit which is showing Sony has no intention of repeating the massive losses of previous gens.