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BradleyJ said:
*snip snip*

Thanks, man. That's pretty informative. And I'm generally not that big on melodramatic cutscenes, but then again I had no idea how much I loved ridiculously random run 'n' gun games until I played Metal Slug, so I'll try to keep an open mind. I have a few questions, though.

Will I be able to, if not appreciate some of the finer references to the other games, at least understand the main plot with nothing but a very basic understanding of Metal Gear lore?

How long does an average playthrough of each of the two games take? And how well are the games suited for short sessions of play? (I'd imagine that MGS3 is better for lengthier sessions being the cutscene-heavy game that it is, but what about PoP?)

How lenient is Prince of Persia when it comes to, eh... variations from the intended path? Like, for example, is there usually more than one very specific way to solve a certain puzzle or cross a pit or something like that?

@Slimebeast

You played it via the Team Ico Collection on the PS3, right? Because right now the only thing that's really bugging me about SotC is the framerate, which I understand isn't so much of an issue in the HD version. (Damn well shouldn't be)

Aaanyway, defeated the first three Colossi. Fairly straightforward so far, though I've heard the battles should start getting more complex somewhere around now. I'm really digging the orchestral soundtrack, and the feeling of complete isolation that not even most Metroid games can match.