KylieDog said: "features RPG gameplay"
...and bring back the Darkspawn as the enemy, the Templar vs Mage thing is shit. |
That's your opinion, but I disagree completely. DA:O's story was mind-numbingly simplistic. I've read that book and played that story dozens of times before. Awakening added some interesting elements but was hardly enough. Fighting orcs for Middle-Earth was not compelling in the least.
Also, though I loved it, DA:O had TONS of problems. The combat was slow, sluggish, and easy to master simply by pulling enemies to you, with traps making it totally easy-mode. Only the horrible, horrible AI of your companions made it difficult--seriously, I was defeated by doorways more than anything else. DA2 on harder difficulty levels was more challenging, especially Templar groups.
Personally, I want something that combines the best elements of DA:O and DA2. For example, DA:O was over-kill on items while DA2 was too light on customization. I'd like a middle-ground. Like the vastly improved combat and AI from DA2 combined with the multiple environments of DA:O.
I played through both games at least three times each. Both were a lot of fun, but both had their fair share of problems.