By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Stefan.De.Machtige said:

It will be a big difference, as much as the difference between wii and PS360, that is the general consensus among develpers (and some of those developers may have inside informations). Beside it is common sense. Microsoft and Sony don't need a new console to compete with the wiiU in terms of graphic power, so why should they invest in a new product if that doesn't mean a big leap in performace?

Maybe it could be scaled, everything could be, but it won't because it would mean to kill is purpose. They make a new engine to use features that the wiiU doesn't support. To scale it mean to chop out al the improvements and make something useful only to fork out donwgraded crappy ports. It would only be a commercial operation, but in the hardcore market those kind of operations aren't very profitable. If we were talking about casual games it could make sense, but that's not what I'm refering to.

What general consensus? Where? Who? How can you have a general consensus when none of the new consoles are announced? No developer can even talk about it or any features before its announced - if they have the new console already.

bolded: They have done that for most of the PC ports for multi platform games. When you play a pc version, you get a an optimized xbox version with high textures. If they do that at this point, why don't they object now?


I read an article on Eurogamer some time ago, you'll find it if you search. Basically people were stating their thoughts on this matter, some features are unofficially know.

By the way my argument is based on the assumption that the new consoles from MS and SONY will be very powerful compared to wiiU (meaning at least x4). I think it's a safe bet, otherwise it wouldn't make sense for them to release a new product. But obviously I can't prove this now. If you don't believe it we can only wait and see ;)

The PC case is different. Most high budget titles sell a lot more on PS360 (especially if you consider revenue). This mean that they develop costly stuff on console and then port it on a more powerful platform. What you are suggesting instead is that they pick the stuff that is already under construction for the next generation hardware and dowgrade it to the present generation.

Should they use wiiU as a lead development platform in the future, like they do for PS360 now, that would mean that PC gamers are going to stay 7-14 years behind their hardware capabilities for the next 7 years. Not going to happen.