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Katilian said:

 

I don't see why games which 'require' HDD installation don't just do it dynamically. Basically, if the data isn't available on the HDD, copy it over in the background. You might need a small amount of the game copied over initially, but after that you'd be set. If it was smart, you could set it up to stream as far into the game as possible in the background until the entire data was copied, so it would be done within the first hour of the game.


 While that's certainly a good idea on paper I think in reality it would cripple the already minimal ammounts of RAM the consoles have to offer. 

 Maybe for a high-end PC game which would be run on something with... I don't know a minimum of 4GB's of RAM this may work? Other than that though it doesn't sound too feasible with this generation's hardware, on consoles at least.