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Heavenly_King said:

If those small developers prove to be great game makers, other Big company could buy them, and Sony would have 1 less viable developer in order to earn lots of cash.

On the other hand, If the games are a success, they will easily have enough money to pay all the people in the company they bought.    They closed Zipper interactive, and Liverpool studios because their games were not a success in order to make their studios rentable.   Is the sad but real truth.   And that is why Sony bought Sucker Punch last year, it looks like Infamous 2 is doing a lot better than what it says here on vgchartz.    Also,  I can bet that if Sanzaru games studio, the ones doing the new Sly cooper, makes a great game and is a success financially, Sony will buy them.  

SCE is giant searching for worthy studios to assimilate them under the Sony umbrella.    If in the upcomming months RAD is not owned by Sony I would say that is because RAD wants to be independent, and not because Sony did not try do buy them.

So, even if Sony is not doing so great in the electronic devices department, they must continue to invest in their gaming services, just like they did when they bough GAIKAI.    They need to have more and better assets, that can guarantee in some ways the best gaming experience possible.  That is also a reason why they invested so much money in their first party studios this generation.   At first people was like, "Sony is loosing their exclusives (3rd party), and releasing some new 1st party games; meh I dont give a damn", now people are like "HOLY MOTHER OF GOD! Sony exclusives are the best!" and those are now 1st party.

Sony right now has really good AAA studios working on PS3 games like Media Molecule, Santa Monica, Naughty Dog, Games Guerrilla, Sucker Punch.   But in the VITA department they only have 1, Bend Studios, and Japan studios which has not doing much things lately. Most of the Big studios wont make Vita games, unless they grow a lot and get more employees. Sony needs more Vita studios, that is why I said they need to buy RAD, and High impact games.  Both studios are great, so I bet they have great ideas for new Vita IPs, and also they can develop games based on IPs already established.   And if Sony gets more Vita studios, Bend could finally develop another SYPHON FILTER GAME!!!  Even though, they are right now the Premium studio for portables, they deserve the chance to create a game for consoles; Sony should let them trascend into a higher plain of existance lol XD.   Syphon Filter for the PS3 with uncharted3 graphics would guarantee multiple nergasm :D

And yeah, Sony needs to have more japanese studios under their umbrella.  Japanese gamers dont give a damn about western created IPs :(  so if they want to sell games and consoles like crazy there, they need some good japanese studios too.


Sony aren't going to buy Sanzaru.  Not a chance.  If they were going to buy studios like that, they'd already have acquired Ready at Dawn, High Impact Games, Bluepoint Games, Mass Media Inc., Idol Minds etc.  They haven't, because by working with them they save costs but get the same output.  

I think you're seriously over-estimating the amount of studios Sony would be able to sustain.  One of the (many) problems Sony is facing at the moment is lack of marketing for games because there are just too many coming out.  They have to pick and choose which ones get the big budgets (Uncharted 3) and which go completely un-noticed (Starhawk).  Adding more studios making more games would just suck what little marketing budget there is dry.

I can completely understand where you're coming from.  Like I said, I used to see things the way you did, and I thought that the best thing for Sony to do was just buy good studios and build up their library of exclusives.  But with the state Sony is in at the moment, it's absolutely the worst thing they could be doing.  They need to have their core studios work on building up a brand, and then hire second-party teams to develop these brands further.  It's why they have Foster City Studio, it's why they've got ICE team, it's why they've got XDev.  Working with partners, not just assimilating them.

On a side note, though, Sony Bend working on a new Syphon Filter is something I would so love to see.