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ClassicGamingWizzz said:
Play4Fun said:

 

With the ps360 we had multi-core and threaded CPUs, GPUs with programmable shaders, and 512MB of total memory while the Wii had a single core/thread CPU, fixed function GPU, and 88MB of memory. So you can imagine how difficult it would have been to port an engine designed to support multiple threads and programmable shaders over to the Wii which featured neither.

Now with the next gen, all 3 systems will support multiple threads and have programmable shaders to play around with. So no matter the gap between the ps4/720 and Wii-U (And I guarantee you it won't be as large as PS360 -Wii), it will still be alot more easier than what we saw this gen.

So yeah, keep hoping and dream

"it will still be alot more easier than what we saw this gen."

easy to work does not mean they will bother to do the ports and no one knows how big the leap will be or the specs, sony already said they will put again a game machine that could last 10 years, next box will make a console with great power too i am sure.

Like  i said , i dont need hope, i am 100 % sure i will play games like metal gear solid, finalfantasy , gta , elders scrolls , bioware games etc , i am sure i will be happy next gen.

This isn't about you playing games like metal gear solid, finalfantasy , gta , elders scrolls , bioware games etc.

You said WiiU to PS4/720 would be in the same situation Wii was to PS360, which is simply not true and I showed that with some facts, you showed nothing.

10 year life cycle simply means they will keep the console on the market after it's successor is released, like PS2 was still on the market even during PS3's lifetime. I can't believe people still think it means there won't be another console for 10 years.