happydolphin said:
No, this is an issue because the fanboys in OP are being dumb. The FFVII situation is a good example because we were all butthurt, but we understood the reasons, it just made sense. To say it was impossible is a crazy statement. Nothing is impossible, if they made FFVI on the SNES they surely could make VII on a more powerful console. So "impossible" is a big word. Maybe their vision was impossible, but the game itself wasn't if they changed their vision to fit the hardward (let's say, if the N64 was the only console to exist at the time). I'm not advocating for it, I just disagree with your saying it was impossible, especially stated like that. The fanboys in OP don't understand why Nintendo deserves the exclusivity of this game due to everything you explain, and that's the real issue. Sega letting go of Bayonetta is their pre-rogative, it's not an issue, there are probably reasons why they chose that route. The real issues again are the fanboys in OP. Big issue. They are the plague of our industry. |
What you said doesn't make sense. You clearly don't know the FFVII situation, because it you knew it, you would know the game was being made exclusively for N64 already, which is basically like N64 was the only choice for it, because until that point they only liked releasing for nintendo. FFVII was a exclusive being made for Nintendo 64 until they hit the cartidge Limitations and realized there was NO possible way to release it on N64. So they were originally going to cancel but then ended up using PS as the platform because it was possible on PS. No matter what FFVII could never be released as even half the game it was on Nintendo 64 because of the cartridge, so Yes it was impossible. Even now they still couldn't do it. I remember reading about it and they said, the game couldn't even fit what was even one disc worth of data on it and Nintendo wasn't doing anything for them.








