HappySqurriel said:
With the Wii U CPU being based on a Power7 processor (of some sort) and the GPU being based on a R7xx (of some sort) I suspect that after a quick and dirty port of the XBox 360 code base most games (probably) run about 50% to 100% faster than they did on the XBox 360. Developers who take the time to understand the Wii U architecture and take advantage of its advanced features will probably get 50% to 100% greater performance; and several of these features (like Tessellation) will improve the preceived performance. |
We still don't know enough about the architecture to really make any real guesses. The Xbox 360 and PS3 shared a lot of similarities in lineage but their overall CPU architecture was laid out completely differently. The truth has probably been leaked in many different places, however people naturally want to believe that the system is going to be powerful and hence there is a bias towards dismissing information which doesn't point to good performance.
Tease.







